Talruum Tezztarozza
Seituoda Taskforce Command Caldari State
74
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Posted - 2013.02.24 12:06:00 -
[1] - Quote
As an Asian player, I appreciate this cross-regions thingy. I was asking for this for long time now as well. Single universe, Single war and all. I don't want to be left at a corner of galaxy called Asian server.
It's not like having players from other region play in your server will lag you. It has been this way for ages now. You know that there were always some Asian/EU players among you in NA server ever since the introduction of corporation no I meant squad, do you ? It's just the matter of where the squad leader located and everyone in the squad will be sent there. If you didn't notice it before, then the lag isn't that significant.
As for being thrown into other region server. All I could say is HTFU. I and many other fellow non NA/EU players are dealing with this all the time in almost every game. Also, I must say CCP are doing a fine job designing the game with high latency gameplay in mind. This is pretty much the reason why the gungame in this game feel "simple" and cater "tactical thinking" over "precise aiming"(aka Oh leet FPS skill from other game).
This is because once the galaxtic conquest commence, everyone will fight everyone everywhere. You can't choose where, when and who to fight. The war will choose you.
This is also why It always humor me to no end when the US and EU players taunt at each other, saying they are the best and they only lost because the other were playing on their local server. I would really love the next Dust official tournament to take place at Asian server and watch how this 'leet' western player duke it out. Just my 0.16 cent.
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Talruum Tezztarozza
Seituoda Taskforce Command Caldari State
74
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Posted - 2013.02.24 14:19:00 -
[2] - Quote
Panther Alpha wrote:lol... I feel like i should be apologizing to you know. I do realize that you Asian guys, depend a bit on global gaming, specially with FPS games. This USA V's EU thing, is one of that old gaming traditions, which can get a bit out of hand some times. My apologies sir. Maybe trying to restrict latency limits across all the servers, will be a better solution. lol No need to worry. It is the way of the world. I'm kinda used to it now ^^" Beside, those kind of debate always entertain me lol.
The only thing is when there is finally a company that state this issue, don't suggest them to take a step back.
Beld Errmon wrote:It will be interesting to see how the system decides what server a battle will take place on when players start attacking and defending districts.
For example a mostly American corp holds a district and a largely Asian corp attacks it, which server the battle/battles takes place on will have a significant affect on the outcome, and if the system follows a rigid set of rules to decide this, corps will game this to make sure servers favor them or disadvantages their target more than it does them. This bother me for awhile as well, ever since I start playing this game actually. How will CCP make it fair for both parties. I have posted a few time asking about this in feedback forum but never a dev's answer, only player's speculates. My take from all the silence is that CCP don't know How the kitten will they do that either ^^"
One legit and easiest solution would be let the defender choose. It is their territory after all. This will encourage employer (be it EvE or Dust Corp) to employ more mercenaries from said region to conquer/defend it due to their latancy advantage. This doesn't prevent the defender to choose a server like African server (if there will ever be one) even though they are from EU just to lag the hell out of everyone and leave the job to automated weapon system ^^"
My own suggestion would be, as I post in earlier post, use the third party server (which I doubt anybody will agree with me :p). Just like in international football (or soccer for any you wield American :p) match, they always try to use referee from different country/continent than both teams involved. If Asian invade American let them fight it off at EU server. It should work along pretty nicely here. I do forseen whinny player cry unfair from both parties though. The only "fair" solution for them would be playing at their lag-free home server so their true leet FPS skill can shine lol.
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